rosaria/Legacy/Aria/include/ArBumpers.h

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2021-12-16 15:07:59 +01:00
/*
Adept MobileRobots Robotics Interface for Applications (ARIA)
Copyright (C) 2004, 2005 ActivMedia Robotics LLC
Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc.
Copyright (C) 2011, 2012, 2013 Adept Technology
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
If you wish to redistribute ARIA under different terms, contact
Adept MobileRobots for information about a commercial version of ARIA at
robots@mobilerobots.com or
Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960
*/
#ifndef ARBUMPERS_H
#define ARBUMPERS_H
#include "ariaTypedefs.h"
#include "ArRangeDevice.h"
/// A class that treats the robot's bumpers as a range device.
/**
The class treats bumpers like a range device. When a bumper
is bumped, it reports the approximate position of the bump
in a buffer. The positions are kept current for a specified
length of time.
@ingroup DeviceClasses
*/
class ArBumpers : public ArRangeDevice
{
public:
AREXPORT ArBumpers(size_t currentBufferSize = 30,
size_t cumulativeBufferSize = 30,
const char *name = "bumpers",
int maxSecondsToKeepCurrent = 15,
double angleRange = 135);
AREXPORT virtual ~ArBumpers(void);
AREXPORT virtual void setRobot(ArRobot *robot);
AREXPORT void processReadings(void);
AREXPORT void addBumpToBuffer(int bumpValue, int whichBumper);
protected:
ArFunctorC<ArBumpers> myProcessCB;
ArRobot *myRobot;
int myBumpMask;
double myAngleRange;
};
#endif // ARBUMPERS_H