138 lines
4.1 KiB
C++
138 lines
4.1 KiB
C++
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/*
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Adept MobileRobots Robotics Interface for Applications (ARIA)
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Copyright (C) 2004, 2005 ActivMedia Robotics LLC
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Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc.
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Copyright (C) 2011, 2012, 2013 Adept Technology
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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If you wish to redistribute ARIA under different terms, contact
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Adept MobileRobots for information about a commercial version of ARIA at
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robots@mobilerobots.com or
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Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960
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*/
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#include "Aria.h"
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void sigHandlerTest(int signal)
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{
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printf("Sig %d %s\n", signal, ArSignalHandler::nameSignal(signal));
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}
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int main(int argc, char** argv)
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{
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// set up our simpleConnector
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ArSimpleConnector simpleConnector(&argc, argv);
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// robot
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ArRobot robot;
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// a laser in case one is used
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ArSick sick;
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// a key handler so we can do our key handling
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ArKeyHandler keyHandler;
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// sonar, must be added to the robot, for teleop and wander
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ArSonarDevice sonarDev;
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// parse the args and if there are more arguments left then it means
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// we didn't understand an option
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if (!simpleConnector.parseArgs() || argc > 1)
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{
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simpleConnector.logOptions();
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keyHandler.restore();
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exit(1);
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}
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// mandatory init
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Aria::init();
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//ArLog::init(ArLog::StdOut, ArLog::Verbose);
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ArGlobalFunctor1<int> signalHandlerCB(&sigHandlerTest);
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ArSignalHandler::addHandlerCB(&signalHandlerCB, ArListPos::FIRST);
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// let the global aria stuff know about it
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Aria::setKeyHandler(&keyHandler);
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// toss it on the robot
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robot.attachKeyHandler(&keyHandler);
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// add the sonar to the robot
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robot.addRangeDevice(&sonarDev);
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// add the laser to the robot
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robot.addRangeDevice(&sick);
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// add a gyro, it'll see if it should attach to the robot or not
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ArAnalogGyro gyro(&robot);
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// set up the robot for connecting
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if (!simpleConnector.connectRobot(&robot))
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{
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printf("Could not connect to robot... exiting\n");
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Aria::shutdown();
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keyHandler.restore();
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return 1;
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}
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simpleConnector.setupLaser(&sick);
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// start the robot running, true so that if we lose connection the run stops
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robot.runAsync(true);
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// set up the laser before handing it to the laser mode
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sick.runAsync();
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// connect the laser if it was requested
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if (!simpleConnector.connectLaser(&sick))
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{
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printf("Could not connect to laser... exiting\n");
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Aria::shutdown();
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keyHandler.restore();
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return 1;
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}
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// we need to lock the robot since we'll be setting up these modes
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// while the robot is already running and don't want anything to
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// break
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robot.lock();
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// now add all the modes
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ArModeLaser laser(&robot, "laser", 'l', 'L', &sick);
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ArModeTeleop teleop(&robot, "teleop", 't', 'T');
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ArModeUnguardedTeleop unguardedTeleop(&robot, "unguarded teleop", 'u', 'U');
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ArModeWander wander(&robot, "wander", 'w', 'W');
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ArModeGripper gripper(&robot, "gripper", 'g', 'G');
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ArModeCamera camera(&robot, "camera", 'c', 'C');
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ArModeSonar sonar(&robot, "sonar", 's', 'S');
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ArModeBumps bumps(&robot, "bumps", 'b', 'B');
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ArModePosition position(&robot, "position", 'p', 'P', &gyro);
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ArModeIO io(&robot, "io", 'i', 'I');
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ArModeActs actsMode(&robot, "acts", 'a', 'A');
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// activate the default mode
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teleop.activate();
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// turn on the motors
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robot.comInt(ArCommands::ENABLE, 1);
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robot.comInt(ArCommands::JOYDRIVE, 1);
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robot.unlock();
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robot.waitForRunExit();
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// now exit
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Aria::shutdown();
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return 0;
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}
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