rosaria/Legacy/Aria/ArNetworking/src/ArServerHandlerMap.cpp

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2021-12-16 15:07:59 +01:00
#include "Aria.h"
#include "ArExport.h"
#include "ArServerHandlerMap.h"
#ifdef WIN32
#include <sys/types.h>
#include <sys/stat.h>
#endif
#include "ArMap.h"
/**
@param server the server to add our data too
@param arMap If this points to a map file then this will simply
serve up that map file and add in a map changed cb for that map,
otherwise it'll operate via the Aria::getConfig.
@param dataToSend Which data to send, just the lines, the points,
or both
**/
AREXPORT ArServerHandlerMap::ArServerHandlerMap(ArServerBase *server,
ArMapInterface *arMap,
DataToSend dataToSend) :
myGetMapIdCB(this, &ArServerHandlerMap::serverGetMapId),
myGetMapNameCB(this, &ArServerHandlerMap::serverGetMapName),
myGetMapCB(this, &ArServerHandlerMap::serverGetMap),
myGetMapBinaryCB(this, &ArServerHandlerMap::serverGetMapBinary),
myGetMapMultiScansCB(this, &ArServerHandlerMap::serverGetMapMultiScans),
myGetMapMaxCategoryCB(this, &ArServerHandlerMap::serverGetMapWithMaxCategory),
myGetGoalsCB(this, &ArServerHandlerMap::serverGetGoals),
myCheckMapCB(this, &ArServerHandlerMap::handleCheckMap),
myProcessFileCB(this, &ArServerHandlerMap::processFile),
myMapChangedCB(this, &ArServerHandlerMap::mapChanged)
{
myServer = server;
myOwnMap = false;
myMap = arMap;
setDataToSend(dataToSend);
myMapChangedCB.setName("ArServerHandlerMap");
myProcessFileCB.setName("ArServerHandlerMap");
if (myMap != NULL)
{
strcpy(myMapFileName, myMap->getFileName());
myAlreadyLoaded = false;
myOwnMap = false;
myMap->addMapChangedCB(&myMapChangedCB, ArListPos::FIRST);
}
else
{
myMapFileName[0] = '\0';
Aria::getConfig()->addParam(ArConfigArg("Map", myMapFileName,
"map file to load",
sizeof(myMapFileName)),
"Files",
ArPriority::IMPORTANT);
Aria::getConfig()->setSectionComment("Files",
"The files where important data is stored");
Aria::getConfig()->addProcessFileCB(&myProcessFileCB, 95);
}
if (myServer != NULL)
{
myServer->addData("getMapId", "Gets the ID of the map being used",
&myGetMapIdCB,
"none",
"string: map name (empty string if no maps)", // TODO!
"Map",
"RETURN_SINGLE");
myServer->addData("getMapName", "gets the name of the map being used",
&myGetMapNameCB, "none", "string: map name (empty string if no maps)", "Map", "RETURN_SINGLE");
// The "getMapBinary" request replaces the old text-based "getMap" request.
myServer->addData("getMapBinary", "gets the map objects as ascii and the data points as binary",
&myGetMapBinaryCB,
"none",
"packets of '<string>: line' for header, followed by packets of '<byte4>: numPtsInPacket, (<double>:x, <double>:y)*' until numPtsInPacket == 0",
"Map", "RETURN_UNTIL_EMPTY");
//
myServer->addData("getMapMultiScans",
"Deprecated; getMapWithMaxCategory is preferred",
&myGetMapMultiScansCB,
"none",
"packets of '<string>: line' for header, followed by packets of '<byte4>: numPtsInPacket, (<double>:x, <double>:y)*' until numPtsInPacket == 0",
"Map", "RETURN_UNTIL_EMPTY");
myServer->addData("getMapWithMaxCategory",
"Requests the map with the specified maximum features; header and info are ascii, data points and lines are binary",
&myGetMapMaxCategoryCB,
"string: category (one of the constants defined in ArMapInterface)",
"packets of '<string>: line' for header, followed by packets of '<byte4>: numPtsInPacket, (<double>:x, <double>:y)*' until numPtsInPacket == 0",
"Map", "RETURN_UNTIL_EMPTY");
myServer->addData("getMap", "gets the map as a set of ascii lines",
&myGetMapCB, "none",
"packets of '<string>: line' followed by a packet with an empty string to denote end (if only empty string then no map)",
"Map", "RETURN_UNTIL_EMPTY");
myServer->addData("mapUpdated", "a single packet is sent to this when the map is updated and this denotes a new getMap and getMapName should be requested",
NULL, "none", "none",
"Map", "RETURN_SINGLE");
myServer->addData("getGoals", "gets the list of goals",
&myGetGoalsCB, "none",
"<repeat> string: goal", "Map", "RETURN_SINGLE");
myServer->addData("goalsUpdated", "a single packet is sent to this when the goals are updated and this denotes a new getGoals should be requested",
NULL, "none", "none",
"Map", "RETURN_SINGLE");
myServer->addData("checkMap",
"Requests that the server check whether the map needs to be read",
&myCheckMapCB,
"none",
"none",
"Map",
"RETURN_NONE|IDLE_PACKET");
}
}
AREXPORT ArServerHandlerMap::~ArServerHandlerMap()
{
}
AREXPORT bool ArServerHandlerMap::loadMap(const char *mapFile)
{
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::loadMap(%s)",
mapFile);
ArNetPacket emptyPacket;
if (myMap != NULL)
{
if (myOwnMap)
delete myMap;
myMap = NULL;
}
myMap = new ArMapSimple(NULL);
myMapName = mapFile;
myOwnMap = true;
bool ret = myMap->readFile(mapFile);
myServer->broadcastPacketTcp(&emptyPacket, "mapUpdated");
myServer->broadcastPacketTcp(&emptyPacket, "goalsUpdated");
return ret;
}
/**
Use the map object given, note that this will not take ownership of the map unless you tell
**/
AREXPORT void ArServerHandlerMap::useMap(ArMapInterface *mapObj,
bool takeOwnershipOfMap)
{
ArNetPacket emptyPacket;
if (myMap != NULL)
{
if (myOwnMap)
delete myMap;
myMap = NULL;
}
myMap = mapObj;
myMapName = myMap->getFileName();
myOwnMap = takeOwnershipOfMap;
myServer->broadcastPacketTcp(&emptyPacket, "mapUpdated");
myServer->broadcastPacketTcp(&emptyPacket, "goalsUpdated");
}
AREXPORT ArMapInterface *ArServerHandlerMap::getMap(void)
{
return myMap;
}
/** @internal */
AREXPORT void ArServerHandlerMap::serverGetMapId(ArServerClient *client,
ArNetPacket *packet)
{
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::serverGetMapId() map ID requested by %s",
((client != NULL) ? client->getIPString() : "NULL"));
// To force the problem described in Bug 11160 to become reproducible
// instead of highly intermittent, uncomment the following sleep.
// ArUtil::sleep(1000);
ArNetPacket sendPacket;
ArMapId mapId;
if (myMap != NULL)
{
bool isSuccess = myMap->getMapId(&mapId);
if (isSuccess) {
}
else {
mapId = ArMapId();
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::serverGetMapId() error getting map ID from map");
}
}
else {
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::serverGetMapId() map is NULL");
}
mapId.log("ArServerHandlerMap::serverGetMapId");
ArMapId::toPacket(mapId,
&sendPacket);
client->sendPacketTcp(&sendPacket);
} // end method serverGetMapId
/** @internal */
AREXPORT void ArServerHandlerMap::serverGetMapName(ArServerClient *client,
ArNetPacket *packet)
{
ArNetPacket sendPacket;
if (myMap == NULL)
{
sendPacket.strToBuf("");
client->sendPacketTcp(&sendPacket);
}
else
{
sendPacket.strToBuf(myMap->getFileName());
client->sendPacketTcp(&sendPacket);
}
}
/** @internal */
AREXPORT void ArServerHandlerMap::writeMapToClient(const char *line,
ArServerClient *client)
{
ArNetPacket sendPacket;
sendPacket.strToBuf(line);
client->sendPacketTcp(&sendPacket);
}
/** @internal */
AREXPORT void ArServerHandlerMap::writePointsToClient(
int pointCount,
std::vector<ArPose> *points,
ArServerClient *client)
{
ArNetPacket sendPacket;
// Should never happen...
if (points == NULL) {
// Send 0 points just so the client doesn't hang
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
return;
}
ArLog::log(ArLog::Verbose,
"ArServerHandlerMap::writePointsToClient() pointCount = %i, vector size = %i",
pointCount, (int) points->size());
// Neither should this, but just in case...
if (pointCount > (int) points->size()) {
pointCount = points->size();
}
int maxInPacketCount = 1000; // Maximum number of points sent in a packet
int currentCount = 0; // Number put into the current packet
int remainingCount = pointCount; // Total number of points remaining to be sent
bool isStartPacket = true; // Whether a new packet is being started
int totalCount = 0;
for (std::vector<ArPose>::iterator pointIt = points->begin();
pointIt != points->end();
pointIt++) {
// Start a new packet if the previous one was sent (or there is no
// previous one)
if (isStartPacket) {
isStartPacket = false;
sendPacket.empty();
currentCount = 0;
// Leftover points...
if (maxInPacketCount > remainingCount) {
maxInPacketCount = remainingCount;
}
// The first item in the packet is the number of points contained
sendPacket.byte4ToBuf(maxInPacketCount);
} // end if starting a new packet
// Add the current point to the packet (think that the test should
// always be true)
if (currentCount < maxInPacketCount) {
currentCount++;
remainingCount--;
sendPacket.byte4ToBuf(
ArMath::roundInt((*pointIt).getX()));
sendPacket.byte4ToBuf(
ArMath::roundInt((*pointIt).getY()));
}
// If the packet is full, send it and then start a new one
if (currentCount == maxInPacketCount) {
totalCount += currentCount;
client->sendPacketTcp(&sendPacket);
//ArUtil::sleep(1);
isStartPacket = true;
}
} // end for each point
ArLog::log(ArLog::Verbose,
"ArServerHandlerMap::writePointsToClient() totalCount = %i",
totalCount);
// Send 0 points to indicate that all have been sent
if (false) {
sendPacket.empty();
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
}
} // end writePointsToClient
/** @internal */
AREXPORT void ArServerHandlerMap::writeLinesToClient(
int lineCount,
std::vector<ArLineSegment> *lines,
ArServerClient *client)
{
ArNetPacket sendPacket;
// Should never happen...
if (lines == NULL) {
// Send 0 points just so the client doesn't hang
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
return;
}
ArLog::log(ArLog::Verbose,
"ArServerHandlerMap::writeLinesToClient() pointCount = %i, vector size = %i",
lineCount, (int) lines->size());
// Neither should this, but just in case...
if (lineCount > (int) lines->size()) {
lineCount = lines->size();
}
int maxInPacketCount = 1000; // Maximum number of points sent in a packet
int currentCount = 0; // Number put into the current packet
int remainingCount = lineCount; // Total number of points remaining to be sent
bool isStartPacket = true; // Whether a new packet is being started
int totalCount = 0;
for (std::vector<ArLineSegment>::iterator lineIt = lines->begin();
lineIt != lines->end();
lineIt++)
{
// Start a new packet if the previous one was sent (or there is no
// previous one)
if (isStartPacket) {
isStartPacket = false;
sendPacket.empty();
currentCount = 0;
// Leftover points...
if (maxInPacketCount > remainingCount) {
maxInPacketCount = remainingCount;
}
// The first item in the packet is the number of points contained
sendPacket.byte4ToBuf(maxInPacketCount);
} // end if starting a new packet
// Add the current point to the packet (think that the test should
// always be true)
if (currentCount < maxInPacketCount) {
currentCount++;
remainingCount--;
sendPacket.byte4ToBuf(
ArMath::roundInt((*lineIt).getX1()));
sendPacket.byte4ToBuf(
ArMath::roundInt((*lineIt).getY1()));
sendPacket.byte4ToBuf(
ArMath::roundInt((*lineIt).getX2()));
sendPacket.byte4ToBuf(
ArMath::roundInt((*lineIt).getY2()));
}
// If the packet is full, send it and then start a new one
if (currentCount == maxInPacketCount) {
totalCount += currentCount;
client->sendPacketTcp(&sendPacket);
//ArUtil::sleep(1);
isStartPacket = true;
}
} // end for each point
ArLog::log(ArLog::Verbose,
"ArServerHandlerMap::writePointsToClient() totalCount = %i",
totalCount);
// Send 0 points to indicate that all have been sent
if (false) {
sendPacket.empty();
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
}
} // end writePointsToClient
/** @internal */
AREXPORT void ArServerHandlerMap::serverGetMap(ArServerClient *client,
ArNetPacket *packet)
{
ArLog::log(ArLog::Verbose, "Starting sending map to client");
if (myMap == NULL)
{
writeMapToClient("", client);
return;
}
myMap->lock();
// This functor is used to send the entire map in text format.
ArFunctor1<const char *> *functor =
new ArFunctor2C<ArServerHandlerMap, const char *, ArServerClient *>
(this,
&ArServerHandlerMap::writeMapToClient,
NULL,
client);
// Send the map
myMap->writeToFunctor(functor, "");
delete functor;
// Send an empty packet to indicate the end of the map.
writeMapToClient("", client);
// send an empty packet to say we're done
ArNetPacket emptyPacket;
client->sendPacketTcp(&emptyPacket);
myMap->unlock();
ArLog::log(ArLog::Verbose, "Finished sending map to client");
}
AREXPORT void ArServerHandlerMap::serverGetMapBinary(ArServerClient *client,
ArNetPacket *packet)
{
ArLog::log(ArLog::Verbose, "Starting sending map (binary) to client");
if (myMap == NULL)
{
writeMapToClient("", client);
return;
}
myMap->lock();
// This functor is used to send the map header and objects in text format.
ArFunctor1<const char *> *textFunctor =
new ArFunctor2C<ArServerHandlerMap, const char *, ArServerClient *>
(this,
&ArServerHandlerMap::writeMapToClient,
NULL,
client);
// This functor is used to send the map data lines in binary format (since
// it is faster).
ArFunctor2<int, std::vector<ArLineSegment> *> *linesFunctor =
new ArFunctor3C<ArServerHandlerMap, int, std::vector<ArLineSegment> *, ArServerClient *>
(this,
&ArServerHandlerMap::writeLinesToClient,
0,
NULL,
client);
// This functor is used to send the map data points in binary format (since
// it is faster).
ArFunctor2<int, std::vector<ArPose> *> *pointsFunctor =
new ArFunctor3C<ArServerHandlerMap, int, std::vector<ArPose> *, ArServerClient *>
(this,
&ArServerHandlerMap::writePointsToClient,
0,
NULL,
client);
// Send the map up to but not including the DATA tag.
myMap->writeObjectsToFunctor(textFunctor,
"",
true, // Only send one scan type
ArMapInterface::MAP_CATEGORY_2D);
std::list<std::string> scanTypeList = myMap->getScanTypes();
bool isAnyLinesExist = false;
for (std::list<std::string>::iterator iter = scanTypeList.begin();
iter != scanTypeList.end();
iter++) {
const char *scanType = (*iter).c_str();
if ((myMap->getLines(scanType) != NULL) &&
(!myMap->getLines(scanType)->empty())) {
isAnyLinesExist = true;
break;
}
} // end for each scan type
// see if we want to send the lines and make sure we have lines
if ((myDataToSend == LINES || myDataToSend == BOTH) &&
isAnyLinesExist)
{
writeMapToClient("LINES", client);
/***
myMap->writeLinesToFunctor(linesFunctor,
NULL,
ARMAP_SUMMARY_SCAN_TYPE);
***/
for (std::list<std::string>::iterator iter = scanTypeList.begin();
iter != scanTypeList.end();
iter++) {
const char *scanType = (*iter).c_str();
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::serverGetMapBinary() sending lines for %s",
scanType);
myMap->writeLinesToFunctor(linesFunctor, scanType, NULL);
} // end for each scan type
ArNetPacket sendPacket;
sendPacket.empty();
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
/****/
}
// Always write the points (even if empty) because this signifies
// the end of the map for the client.
//if (myMap->getPoints()->begin() != myMap->getPoints()->end())
//{
writeMapToClient("DATA", client);
// if we want to send points then send 'em
if (myDataToSend == POINTS || myDataToSend == BOTH)
{
// myMap->writePointsToFunctor(pointsFunctor, NULL, sendScanType);
/**/
for (std::list<std::string>::iterator iter = scanTypeList.begin();
iter != scanTypeList.end();
iter++) {
const char *scanType = (*iter).c_str();
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::serverGetMapBinary() sending points for %s",
scanType);
myMap->writePointsToFunctor(pointsFunctor, scanType, NULL);
} // end for each scan type
/**/
ArNetPacket sendPacket;
sendPacket.empty();
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
}
// if not just say we're done
else
writeMapToClient("", client);
//}
// send an empty packet to say we're done
ArNetPacket emptyPacket;
client->sendPacketTcp(&emptyPacket);
myMap->unlock();
ArLog::log(ArLog::Verbose, "Finished sending map (binary) to client");
// delete textFunctor;
delete textFunctor;
textFunctor = NULL;
delete linesFunctor;
linesFunctor = NULL;
delete pointsFunctor;
pointsFunctor = NULL;
}
AREXPORT void ArServerHandlerMap::serverGetMapMultiScans(ArServerClient *client,
ArNetPacket *packet)
{
sendMapWithMaxCategory(client, ArMapInterface::MAP_CATEGORY_2D_MULTI_SOURCES);
} // end method serverGetMapMultiScans
/// Requests that the server send the map with the specified maximum features.
AREXPORT void ArServerHandlerMap::serverGetMapWithMaxCategory(ArServerClient *client,
ArNetPacket *packet)
{
std::string category = ArMapInterface::MAP_CATEGORY_2D;
if (packet != NULL) {
char tempBuf[512];
packet->bufToStr(tempBuf, sizeof(tempBuf));
category = tempBuf;
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::serverGetMapWithMaxCategory() %s requested",
tempBuf);
}
if ((category.empty()) ||
(ArUtil::strcasecmp(category, ArMapInterface::MAP_CATEGORY_2D) == 0) ) {
serverGetMapBinary(client, packet);
}
else if ((ArUtil::strcasecmp(category, ArMapInterface::MAP_CATEGORY_2D_MULTI_SOURCES) == 0) ||
(ArUtil::strcasecmp(category, ArMapInterface::MAP_CATEGORY_2D_EXTENDED) == 0)) {
sendMapWithMaxCategory(client, category.c_str());
}
else { // unrecognized request
ArLog::log(ArLog::Normal,
"ArServerHandlerMap does not recognize request for %s, sending max known map (%s)",
category.c_str(),
ArMapInterface::MAP_CATEGORY_2D_EXTENDED);
sendMapWithMaxCategory(client, ArMapInterface::MAP_CATEGORY_2D_EXTENDED);
}
} // end method serverGetMapWithMaxCategory
AREXPORT void ArServerHandlerMap::sendMapWithMaxCategory(ArServerClient *client,
const char *maxCategory)
{
ArLog::LogLevel level = ArLog::Verbose;
ArLog::log(level,
"Starting sending map (%s) to client", maxCategory);
if (myMap == NULL)
{
ArLog::log(level,
"ArServerHandlerMap::sendMapWithMaxCategory() NULL map");
writeMapToClient("", client);
return;
}
myMap->lock();
// This functor is used to send the map header and objects in text format.
ArFunctor1<const char *> *textFunctor =
new ArFunctor2C<ArServerHandlerMap, const char *, ArServerClient *>
(this,
&ArServerHandlerMap::writeMapToClient,
NULL,
client);
// This functor is used to send the map data lines in binary format (since
// it is faster).
ArFunctor2<int, std::vector<ArLineSegment> *> *linesFunctor =
new ArFunctor3C<ArServerHandlerMap, int, std::vector<ArLineSegment> *, ArServerClient *>
(this,
&ArServerHandlerMap::writeLinesToClient,
0,
NULL,
client);
// This functor is used to send the map data points in binary format (since
// it is faster).
ArFunctor2<int, std::vector<ArPose> *> *pointsFunctor =
new ArFunctor3C<ArServerHandlerMap, int, std::vector<ArPose> *, ArServerClient *>
(this,
&ArServerHandlerMap::writePointsToClient,
0,
NULL,
client);
// Send the map up to but not including the DATA tag.
myMap->writeObjectsToFunctor(textFunctor,
"",
false,
maxCategory);
std::list<std::string> scanTypeList = myMap->getScanTypes();
if (!scanTypeList.empty()) {
// see if we want to send the lines and make sure we have lines
if (myDataToSend == LINES || myDataToSend == BOTH) {
for (std::list<std::string>::iterator iter = scanTypeList.begin();
iter != scanTypeList.end();
iter++) {
const char *scanType = (*iter).c_str();
if ((myMap->getLines(scanType) != NULL) &&
(!myMap->getLines(scanType)->empty())) {
myMap->writeLinesToFunctor(linesFunctor,
scanType,
textFunctor);
ArNetPacket sendPacket;
sendPacket.empty();
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
}
}
}
if (myDataToSend == POINTS || myDataToSend == BOTH) {
// TODO This is different than getMapBinary -- in that DATA is not necessarily
// always sent. Is this going to be a problem?
for (std::list<std::string>::iterator iter = scanTypeList.begin();
iter != scanTypeList.end();
iter++) {
const char *scanType = (*iter).c_str();
if ((myMap->getPoints(scanType) != NULL) &&
(!myMap->getPoints(scanType)->empty())) {
myMap->writePointsToFunctor(pointsFunctor,
scanType,
textFunctor);
ArNetPacket sendPacket;
sendPacket.empty();
sendPacket.byte4ToBuf(0);
client->sendPacketTcp(&sendPacket);
}
}
}
} // end if scan types
// send an empty packet to say we're done
ArNetPacket emptyPacket;
client->sendPacketTcp(&emptyPacket);
myMap->unlock();
ArLog::log(level, "Finished sending map (%s) to client", maxCategory);
// delete textFunctor;
delete textFunctor;
textFunctor = NULL;
delete linesFunctor;
linesFunctor = NULL;
delete pointsFunctor;
pointsFunctor = NULL;
} // end method sendMapWithMaxCategory
/** @internal */
AREXPORT void ArServerHandlerMap::serverGetGoals(ArServerClient *client,
ArNetPacket *packet)
{
std::list<ArMapObject *>::iterator objIt;
ArMapObject* obj;
ArPose goal;
ArNetPacket sendPacket;
for (objIt = myMap->getMapObjects()->begin();
objIt != myMap->getMapObjects()->end();
objIt++)
{
//
// Get the forbidden lines and fill the occupancy grid there.
//
obj = (*objIt);
if (obj == NULL)
break;
if (strcasecmp(obj->getType(), "GoalWithHeading") == 0 ||
strcasecmp(obj->getType(), "Goal") == 0)
{
sendPacket.strToBuf(obj->getName());
}
}
client->sendPacketTcp(&sendPacket);
}
AREXPORT void ArServerHandlerMap::mapChanged(void)
{
ArNetPacket emptyPacket;
ArLog::log(ArLog::Normal,
"ArServerHandlerMap::mapChanged() orig = %s new = %s",
myMapFileName,
myMap->getFileName());
strncpy(myMapFileName, myMap->getFileName(), 512);
myMapFileName[511] = 0;
myServer->broadcastPacketTcp(&emptyPacket, "mapUpdated");
myServer->broadcastPacketTcp(&emptyPacket, "goalsUpdated");
}
AREXPORT void ArServerHandlerMap::handleCheckMap(ArServerClient *client,
ArNetPacket *packet)
{
if (!myOwnMap) {
ArLog::log(ArLog::Normal, "ArServerHandlerMap::handleCheckMap map not owned");
myMap->refresh();
}
else {
ArLog::log(ArLog::Normal, "ArServerHandlerMap::handleCheckMap map is owned, checking config");
processFile();
}
} // end method handleCheckMap
/** @internal */
AREXPORT bool ArServerHandlerMap::processFile(void)
{
struct stat mapFileStat;
if (myMapFileName[0] == '\0')
{
ArLog::log(ArLog::Normal, "ArServerHandlerMap::processFile: No map file");
return true;
}
if (stat(myMapFileName, &mapFileStat) != 0)
{
ArLog::log(ArLog::Terse, "Cannot stat file");
return false;
}
// see if we need to load the map file
if (!myAlreadyLoaded ||
strcmp(myMapFileName, myLastMapFile) != 0 ||
mapFileStat.st_mtime != myLastMapFileStat.st_mtime ||
mapFileStat.st_ctime != myLastMapFileStat.st_ctime)
{
myAlreadyLoaded = true;
strcpy(myLastMapFile, myMapFileName);
memcpy(&myLastMapFileStat, &mapFileStat, sizeof(mapFileStat));
ArLog::log(ArLog::Terse, "Loading map %s", myMapFileName);
if (!loadMap(myMapFileName))
{
ArLog::log(ArLog::Terse, "Failed loading map %s", myMapFileName);
return false;
}
ArLog::log(ArLog::Terse, "Loaded map %s", myMapFileName);
return true;
}
myAlreadyLoaded = true;
ArLog::log(ArLog::Normal, "ArServerHandlerMapConfig: File did not need reloading");
return true;
}