137 lines
3.7 KiB
C++
137 lines
3.7 KiB
C++
|
/*
|
||
|
Adept MobileRobots Robotics Interface for Applications (ARIA)
|
||
|
Copyright (C) 2004, 2005 ActivMedia Robotics LLC
|
||
|
Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc.
|
||
|
Copyright (C) 2011, 2012, 2013 Adept Technology
|
||
|
|
||
|
This program is free software; you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation; either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
|
||
|
If you wish to redistribute ARIA under different terms, contact
|
||
|
Adept MobileRobots for information about a commercial version of ARIA at
|
||
|
robots@mobilerobots.com or
|
||
|
Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960
|
||
|
*/
|
||
|
#include "Aria.h"
|
||
|
|
||
|
|
||
|
// the action which'll drive the robot
|
||
|
class JoydriveAction : public ArAction
|
||
|
{
|
||
|
public:
|
||
|
// constructor
|
||
|
JoydriveAction(void);
|
||
|
// empty destructor
|
||
|
virtual ~JoydriveAction(void);
|
||
|
//the fire which will actually tell the resolver what to do
|
||
|
virtual ArActionDesired *fire(ArActionDesired currentDesired);
|
||
|
// whether the joystick is initalized or not
|
||
|
bool joystickInited(void);
|
||
|
protected:
|
||
|
// action desired
|
||
|
ArActionDesired myDesired;
|
||
|
// joystick handler
|
||
|
ArJoyHandler myJoyHandler;
|
||
|
};
|
||
|
|
||
|
class JoydriveMod : public ArModule
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
bool init(ArRobot *robot, void *argument = NULL);
|
||
|
bool exit();
|
||
|
};
|
||
|
|
||
|
JoydriveMod aModule;
|
||
|
ARDEF_MODULE(aModule);
|
||
|
JoydriveAction aJDAct;
|
||
|
|
||
|
bool JoydriveMod::init(ArRobot *robot, void *argument)
|
||
|
{
|
||
|
if (!aJDAct.joystickInited())
|
||
|
{
|
||
|
printf("Do not have a joystick, set up the joystick then rerun the program\n\n");
|
||
|
return(false);
|
||
|
}
|
||
|
|
||
|
robot->addAction(&aJDAct, 100);
|
||
|
|
||
|
return(true);
|
||
|
}
|
||
|
|
||
|
bool JoydriveMod::exit()
|
||
|
{
|
||
|
return(true);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
Note the use of constructor chaining with ArAction.
|
||
|
*/
|
||
|
JoydriveAction::JoydriveAction(void) :
|
||
|
ArAction("Joydrive Action", "This action reads the joystick and sets the translational and rotational velocity based on this.")
|
||
|
{
|
||
|
// initialize the joystick
|
||
|
myJoyHandler.init();
|
||
|
// set up the speed parameters on the joystick
|
||
|
myJoyHandler.setSpeeds(50, 700);
|
||
|
}
|
||
|
|
||
|
JoydriveAction::~JoydriveAction(void)
|
||
|
{
|
||
|
// it just removes itself from the robots action list
|
||
|
if (myRobot != NULL)
|
||
|
myRobot->remAction(this);
|
||
|
}
|
||
|
|
||
|
// whether the joystick is there or not
|
||
|
bool JoydriveAction::joystickInited(void)
|
||
|
{
|
||
|
return myJoyHandler.haveJoystick();
|
||
|
}
|
||
|
|
||
|
// the guts of the thing
|
||
|
ArActionDesired *JoydriveAction::fire(ArActionDesired currentDesired)
|
||
|
{
|
||
|
int rot, trans;
|
||
|
|
||
|
// print out some info about hte robot
|
||
|
printf("\rx %6.1f y %6.1f tth %6.1f vel %7.1f mpacs %3d", myRobot->getX(),
|
||
|
myRobot->getY(), myRobot->getTh(), myRobot->getVel(),
|
||
|
myRobot->getMotorPacCount());
|
||
|
fflush(stdout);
|
||
|
|
||
|
// see if one of the buttons is pushed, if so drive
|
||
|
if (myJoyHandler.haveJoystick() && (myJoyHandler.getButton(1) ||
|
||
|
myJoyHandler.getButton(2)))
|
||
|
{
|
||
|
// get the readings from the joystick
|
||
|
myJoyHandler.getAdjusted(&rot, &trans);
|
||
|
// set what we want to do
|
||
|
myDesired.setVel(trans);
|
||
|
myDesired.setDeltaHeading(-rot);
|
||
|
// return the actionDesired
|
||
|
return &myDesired;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// set what we want to do
|
||
|
myDesired.setVel(0);
|
||
|
myDesired.setDeltaHeading(0);
|
||
|
// return the actionDesired
|
||
|
return &myDesired;
|
||
|
}
|
||
|
}
|
||
|
|