rosaria/Legacy/Aria/include/ArModes.h

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2021-12-16 15:07:59 +01:00
/*
Adept MobileRobots Robotics Interface for Applications (ARIA)
Copyright (C) 2004, 2005 ActivMedia Robotics LLC
Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc.
Copyright (C) 2011, 2012, 2013 Adept Technology
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
If you wish to redistribute ARIA under different terms, contact
Adept MobileRobots for information about a commercial version of ARIA at
robots@mobilerobots.com or
Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960
*/
#ifndef ARMODES_H
#define ARMODES_H
#include "ariaTypedefs.h"
#include "ArMode.h"
#include "ArActionGroups.h"
#include "ArGripper.h"
#include "ArTcpConnection.h"
#include "ArSerialConnection.h"
#include "ArPTZ.h"
#include "ArTCMCompassRobot.h"
#include "ArRobotConfigPacketReader.h"
class ArTCMCompassRobot;
class ArACTS_1_2;
class ArRobotPacket;
class ArSick;
class ArAnalogGyro;
/// Mode for teleoping the robot with joystick + keyboard
class ArModeTeleop : public ArMode
{
public:
/// Constructor
AREXPORT ArModeTeleop(ArRobot *robot, const char *name, char key, char key2);
/// Destructor
AREXPORT virtual ~ArModeTeleop();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void help(void);
AREXPORT virtual void userTask(void);
protected:
//ArActionGroupTeleop myGroup;
// use our new ratio drive instead
ArActionGroupRatioDrive myGroup;
ArFunctorC<ArRobot> myEnableMotorsCB;
};
/// Mode for teleoping the robot with joystick + keyboard
class ArModeUnguardedTeleop : public ArMode
{
public:
/// Constructor
AREXPORT ArModeUnguardedTeleop(ArRobot *robot, const char *name, char key, char key2);
/// Destructor
AREXPORT virtual ~ArModeUnguardedTeleop();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void help(void);
AREXPORT virtual void userTask(void);
protected:
//ArActionGroupUnguardedTeleop myGroup;
// use our new ratio drive instead
ArActionGroupRatioDriveUnsafe myGroup;
ArFunctorC<ArRobot> myEnableMotorsCB;
};
/// Mode for wandering around
class ArModeWander : public ArMode
{
public:
/// Constructor
AREXPORT ArModeWander(ArRobot *robot, const char *name, char key, char key2);
/// Destructor
AREXPORT virtual ~ArModeWander();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void help(void);
AREXPORT virtual void userTask(void);
protected:
ArActionGroupWander myGroup;
};
/// Mode for controlling the gripper
class ArModeGripper : public ArMode
{
public:
/// Constructor
AREXPORT ArModeGripper(ArRobot *robot, const char *name, char key,
char key2);
/// Destructor
AREXPORT virtual ~ArModeGripper();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void help(void);
AREXPORT void open(void);
AREXPORT void close(void);
AREXPORT void up(void);
AREXPORT void down(void);
AREXPORT void stop(void);
AREXPORT void exercise(void);
protected:
enum ExerState {
UP_OPEN,
UP_CLOSE,
DOWN_CLOSE,
DOWN_OPEN
};
ArGripper myGripper;
bool myExercising;
ExerState myExerState;
ArTime myLastExer;
ArFunctorC<ArModeGripper> myOpenCB;
ArFunctorC<ArModeGripper> myCloseCB;
ArFunctorC<ArModeGripper> myUpCB;
ArFunctorC<ArModeGripper> myDownCB;
ArFunctorC<ArModeGripper> myStopCB;
ArFunctorC<ArModeGripper> myExerciseCB;
};
/// Mode for controlling the camera
class ArModeCamera : public ArMode
{
public:
/// Constructor
AREXPORT ArModeCamera(ArRobot *robot, const char *name, char key,
char key2);
/// Destructor
AREXPORT virtual ~ArModeCamera();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void help(void);
AREXPORT void up(void);
AREXPORT void down(void);
AREXPORT void left(void);
AREXPORT void right(void);
AREXPORT void center(void);
AREXPORT void zoomIn(void);
AREXPORT void zoomOut(void);
AREXPORT void exercise(void);
AREXPORT void sony(void);
AREXPORT void canon(void);
AREXPORT void dpptu(void);
AREXPORT void amptu(void);
AREXPORT void canonInverted(void);
AREXPORT void sonySerial(void);
AREXPORT void canonSerial(void);
AREXPORT void dpptuSerial(void);
AREXPORT void amptuSerial(void);
AREXPORT void canonInvertedSerial(void);
AREXPORT void rvisionSerial(void);
AREXPORT void com1(void);
AREXPORT void com2(void);
AREXPORT void com3(void);
AREXPORT void com4(void);
AREXPORT void aux1(void);
AREXPORT void aux2(void);
protected:
void takeCameraKeys(void);
void giveUpCameraKeys(void);
void helpCameraKeys(void);
void takePortKeys(void);
void giveUpPortKeys(void);
void helpPortKeys(void);
void takeAuxKeys(void);
void giveUpAuxKeys(void);
void helpAuxKeys(void);
void takeMovementKeys(void);
void giveUpMovementKeys(void);
void helpMovementKeys(void);
enum State {
STATE_CAMERA,
STATE_PORT,
STATE_MOVEMENT
};
void cameraToMovement(void);
void cameraToPort(void);
void cameraToAux(void);
void portToMovement(void);
void auxToMovement(void);
enum ExerState {
CENTER,
UP_LEFT,
UP_RIGHT,
DOWN_RIGHT,
DOWN_LEFT
};
bool myExercising;
State myState;
ExerState myExerState;
ArTime myLastExer;
bool myExerZoomedIn;
ArTime myLastExerZoomed;
ArSerialConnection myConn;
ArPTZ *myCam;
ArFunctorC<ArModeCamera> myUpCB;
ArFunctorC<ArModeCamera> myDownCB;
ArFunctorC<ArModeCamera> myLeftCB;
ArFunctorC<ArModeCamera> myRightCB;
ArFunctorC<ArModeCamera> myCenterCB;
ArFunctorC<ArModeCamera> myZoomInCB;
ArFunctorC<ArModeCamera> myZoomOutCB;
ArFunctorC<ArModeCamera> myExerciseCB;
ArFunctorC<ArModeCamera> mySonyCB;
ArFunctorC<ArModeCamera> myCanonCB;
ArFunctorC<ArModeCamera> myDpptuCB;
ArFunctorC<ArModeCamera> myAmptuCB;
ArFunctorC<ArModeCamera> myCanonInvertedCB;
ArFunctorC<ArModeCamera> mySonySerialCB;
ArFunctorC<ArModeCamera> myCanonSerialCB;
ArFunctorC<ArModeCamera> myDpptuSerialCB;
ArFunctorC<ArModeCamera> myAmptuSerialCB;
ArFunctorC<ArModeCamera> myCanonInvertedSerialCB;
ArFunctorC<ArModeCamera> myRVisionSerialCB;
ArFunctorC<ArModeCamera> myCom1CB;
ArFunctorC<ArModeCamera> myCom2CB;
ArFunctorC<ArModeCamera> myCom3CB;
ArFunctorC<ArModeCamera> myCom4CB;
ArFunctorC<ArModeCamera> myAux1CB;
ArFunctorC<ArModeCamera> myAux2CB;
const int myPanAmount;
const int myTiltAmount;
};
/// Mode for displaying the sonar
class ArModeSonar : public ArMode
{
public:
/// Constructor
AREXPORT ArModeSonar(ArRobot *robot, const char *name, char key, char key2);
/// Destructor
AREXPORT virtual ~ArModeSonar();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void help(void);
AREXPORT void allSonar(void);
AREXPORT void firstSonar(void);
AREXPORT void secondSonar(void);
AREXPORT void thirdSonar(void);
AREXPORT void fourthSonar(void);
protected:
enum State
{
STATE_ALL,
STATE_FIRST,
STATE_SECOND,
STATE_THIRD,
STATE_FOURTH
};
State myState;
ArFunctorC<ArModeSonar> myAllSonarCB;
ArFunctorC<ArModeSonar> myFirstSonarCB;
ArFunctorC<ArModeSonar> mySecondSonarCB;
ArFunctorC<ArModeSonar> myThirdSonarCB;
ArFunctorC<ArModeSonar> myFourthSonarCB;
};
class ArModeBumps : public ArMode
{
public:
AREXPORT ArModeBumps(ArRobot *robot, const char *name, char key, char key2);
AREXPORT ~ArModeBumps();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void help(void);
};
class ArModePosition : public ArMode
{
public:
AREXPORT ArModePosition(ArRobot *robot, const char *name, char key,
char key2, ArAnalogGyro *gyro = NULL);
AREXPORT ~ArModePosition();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void help(void);
AREXPORT void up(void);
AREXPORT void down(void);
AREXPORT void left(void);
AREXPORT void right(void);
AREXPORT void stop(void);
AREXPORT void reset(void);
AREXPORT void mode(void);
AREXPORT void gyro(void);
AREXPORT void incDistance(void);
AREXPORT void decDistance(void);
protected:
enum Mode { MODE_BOTH, MODE_EITHER };
ArAnalogGyro *myGyro;
double myGyroZero;
double myRobotZero;
Mode myMode;
std::string myModeString;
bool myInHeadingMode;
double myHeading;
double myDistance;
ArFunctorC<ArModePosition> myUpCB;
ArFunctorC<ArModePosition> myDownCB;
ArFunctorC<ArModePosition> myLeftCB;
ArFunctorC<ArModePosition> myRightCB;
ArFunctorC<ArModePosition> myStopCB;
ArFunctorC<ArModePosition> myResetCB;
ArFunctorC<ArModePosition> myModeCB;
ArFunctorC<ArModePosition> myGyroCB;
ArFunctorC<ArModePosition> myIncDistCB;
ArFunctorC<ArModePosition> myDecDistCB;
};
class ArModeIO : public ArMode
{
public:
AREXPORT ArModeIO(ArRobot *robot, const char *name, char key,
char key2);
AREXPORT ~ArModeIO();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void help(void);
protected:
bool myExplanationReady;
bool myExplained;
ArTime myLastPacketTime;
char myExplanation[1024];
char myOutput[1024];
ArFunctorC<ArModeIO> myProcessIOCB;
};
class ArModeLaser : public ArMode
{
public:
AREXPORT ArModeLaser(ArRobot *robot, const char *name, char key,
char key2, ArSick *obsolete = NULL);
AREXPORT ~ArModeLaser();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void help(void);
AREXPORT virtual void switchToLaser(int laserNumber);
protected:
void togMiddle(void);
void togConnect(void);
enum State {
STATE_UNINITED,
STATE_CONNECTING,
STATE_CONNECTED
};
State myState;
ArLaser *myLaser;
int myLaserNumber;
bool myPrintMiddle;
ArFunctorC<ArModeLaser> myTogMiddleCB;
std::map<int, ArLaser *> myLasers;
std::map<int, ArFunctor1C<ArModeLaser, int> *> myLaserCallbacks;
};
/// Mode for following a color blob using ACTS
class ArModeActs : public ArMode
{
public:
/// Constructor
AREXPORT ArModeActs(ArRobot *robot, const char *name, char key, char key2,
ArACTS_1_2 *acts = NULL);
/// Destructor
AREXPORT virtual ~ArModeActs();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void help(void);
AREXPORT virtual void userTask(void);
AREXPORT virtual void channel1(void);
AREXPORT virtual void channel2(void);
AREXPORT virtual void channel3(void);
AREXPORT virtual void channel4(void);
AREXPORT virtual void channel5(void);
AREXPORT virtual void channel6(void);
AREXPORT virtual void channel7(void);
AREXPORT virtual void channel8(void);
AREXPORT virtual void stop(void);
AREXPORT virtual void start(void);
AREXPORT virtual void toggleAcquire(void);
protected:
ArActionGroupColorFollow *myGroup;
ArPTZ *camera;
ArACTS_1_2 *myActs;
ArRobot *myRobot;
ArFunctorC<ArModeActs> myChannel1CB;
ArFunctorC<ArModeActs> myChannel2CB;
ArFunctorC<ArModeActs> myChannel3CB;
ArFunctorC<ArModeActs> myChannel4CB;
ArFunctorC<ArModeActs> myChannel5CB;
ArFunctorC<ArModeActs> myChannel6CB;
ArFunctorC<ArModeActs> myChannel7CB;
ArFunctorC<ArModeActs> myChannel8CB;
ArFunctorC<ArModeActs> myStopCB;
ArFunctorC<ArModeActs> myStartCB;
ArFunctorC<ArModeActs> myToggleAcquireCB;
};
class ArModeCommand : public ArMode
{
public:
AREXPORT ArModeCommand(ArRobot *robot, const char *name, char key,
char key2);
AREXPORT ~ArModeCommand();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void help(void);
protected:
void takeKeys(void);
void giveUpKeys(void);
void addChar(int ch);
void finishParsing(void);
void reset(bool print = true);
char myCommandString[70];
ArFunctor1C<ArModeCommand, int> my0CB;
ArFunctor1C<ArModeCommand, int> my1CB;
ArFunctor1C<ArModeCommand, int> my2CB;
ArFunctor1C<ArModeCommand, int> my3CB;
ArFunctor1C<ArModeCommand, int> my4CB;
ArFunctor1C<ArModeCommand, int> my5CB;
ArFunctor1C<ArModeCommand, int> my6CB;
ArFunctor1C<ArModeCommand, int> my7CB;
ArFunctor1C<ArModeCommand, int> my8CB;
ArFunctor1C<ArModeCommand, int> my9CB;
ArFunctor1C<ArModeCommand, int> myMinusCB;
ArFunctor1C<ArModeCommand, int> myBackspaceCB;
ArFunctor1C<ArModeCommand, int> mySpaceCB;
ArFunctorC<ArModeCommand> myEnterCB;
};
/// Mode for following a color blob using ACTS
class ArModeTCM2 : public ArMode
{
public:
/// Constructor
AREXPORT ArModeTCM2(ArRobot *robot, const char *name, char key, char key2, ArTCM2 *tcm2 = NULL);
/// Destructor
AREXPORT virtual ~ArModeTCM2();
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void help(void);
AREXPORT virtual void userTask(void);
protected:
void init();
ArTCM2 *myTCM2;
ArCompassConnector *connector;
ArRobot *myRobot;
ArFunctorC<ArTCM2> *myOffCB;
ArFunctorC<ArTCM2> *myCompassCB;
ArFunctorC<ArTCM2> *myOnePacketCB;
ArFunctorC<ArTCM2> *myContinuousPacketsCB;
ArFunctorC<ArTCM2> *myUserCalibrationCB;
ArFunctorC<ArTCM2> *myAutoCalibrationCB;
ArFunctorC<ArTCM2> *myStopCalibrationCB;
ArFunctorC<ArTCM2> *myResetCB;
};
/// Mode for requesting config packet
class ArModeConfig : public ArMode
{
public:
/// Constructor
AREXPORT ArModeConfig(ArRobot *robot, const char *name, char key, char key2);
AREXPORT virtual void activate(void);
AREXPORT virtual void deactivate(void);
AREXPORT virtual void help(void);
protected:
ArRobot *myRobot;
ArRobotConfigPacketReader myConfigPacketReader;
ArFunctorC<ArModeConfig> myGotConfigPacketCB;
void gotConfigPacket();
};
#endif // ARMODES_H