/* Adept MobileRobots Robotics Interface for Applications (ARIA) Copyright (C) 2004, 2005 ActivMedia Robotics LLC Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc. Copyright (C) 2011, 2012, 2013 Adept Technology This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA If you wish to redistribute ARIA under different terms, contact Adept MobileRobots for information about a commercial version of ARIA at robots@mobilerobots.com or Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960 */ #include "Aria.h" void sigHandlerTest(int signal) { printf("Sig %d %s\n", signal, ArSignalHandler::nameSignal(signal)); } int main(int argc, char** argv) { // set up our simpleConnector ArSimpleConnector simpleConnector(&argc, argv); // robot ArRobot robot; // a laser in case one is used ArSick sick; // a key handler so we can do our key handling ArKeyHandler keyHandler; // sonar, must be added to the robot, for teleop and wander ArSonarDevice sonarDev; // parse the args and if there are more arguments left then it means // we didn't understand an option if (!simpleConnector.parseArgs() || argc > 1) { simpleConnector.logOptions(); keyHandler.restore(); exit(1); } // mandatory init Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArGlobalFunctor1 signalHandlerCB(&sigHandlerTest); ArSignalHandler::addHandlerCB(&signalHandlerCB, ArListPos::FIRST); // let the global aria stuff know about it Aria::setKeyHandler(&keyHandler); // toss it on the robot robot.attachKeyHandler(&keyHandler); // add the sonar to the robot robot.addRangeDevice(&sonarDev); // add the laser to the robot robot.addRangeDevice(&sick); // add a gyro, it'll see if it should attach to the robot or not ArAnalogGyro gyro(&robot); // set up the robot for connecting if (!simpleConnector.connectRobot(&robot)) { printf("Could not connect to robot... exiting\n"); Aria::shutdown(); keyHandler.restore(); return 1; } simpleConnector.setupLaser(&sick); // start the robot running, true so that if we lose connection the run stops robot.runAsync(true); // set up the laser before handing it to the laser mode sick.runAsync(); // connect the laser if it was requested if (!simpleConnector.connectLaser(&sick)) { printf("Could not connect to laser... exiting\n"); Aria::shutdown(); keyHandler.restore(); return 1; } // we need to lock the robot since we'll be setting up these modes // while the robot is already running and don't want anything to // break robot.lock(); // now add all the modes ArModeLaser laser(&robot, "laser", 'l', 'L', &sick); ArModeTeleop teleop(&robot, "teleop", 't', 'T'); ArModeUnguardedTeleop unguardedTeleop(&robot, "unguarded teleop", 'u', 'U'); ArModeWander wander(&robot, "wander", 'w', 'W'); ArModeGripper gripper(&robot, "gripper", 'g', 'G'); ArModeCamera camera(&robot, "camera", 'c', 'C'); ArModeSonar sonar(&robot, "sonar", 's', 'S'); ArModeBumps bumps(&robot, "bumps", 'b', 'B'); ArModePosition position(&robot, "position", 'p', 'P', &gyro); ArModeIO io(&robot, "io", 'i', 'I'); ArModeActs actsMode(&robot, "acts", 'a', 'A'); // activate the default mode teleop.activate(); // turn on the motors robot.comInt(ArCommands::ENABLE, 1); robot.comInt(ArCommands::JOYDRIVE, 1); robot.unlock(); robot.waitForRunExit(); // now exit Aria::shutdown(); return 0; }