#include "Aria.h" #include "ArNetworking.h" int main(int argc, char **argv) { Aria::init(); //ArLog::init(ArLog::StdOut, ArLog::Verbose); ArClientBase client; ArArgumentParser parser(&argc, argv); ArClientSimpleConnector clientConnector(&parser); parser.loadDefaultArguments(); if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed()) { clientConnector.logOptions(); exit(0); } if (parser.getArgc() < 4 || parser.getArgc() > 6) { printf("usage: %s ", argv[0]); exit(1); } if (!clientConnector.connectClient(&client)) { if (client.wasRejected()) printf("Server '%s' rejected connection, exiting\n", client.getHost()); else printf("Could not connect to server '%s', exiting\n", client.getHost()); exit(1); } client.runAsync(); ArNetPacket sending; // put in the arguments (you can see what they are from doing -lcl on clientDemo) sending.byte4ToBuf(atoi(parser.getArg(1))); sending.byte4ToBuf(atoi(parser.getArg(2))); sending.byte4ToBuf(atoi(parser.getArg(3))); if (parser.getArgc() > 4) sending.uByte4ToBuf(atoi(parser.getArg(4))); if (parser.getArgc() > 5) sending.uByte4ToBuf(atoi(parser.getArg(5))); // send the packet client.requestOnce("localizeToPose", &sending); // you have to give the client some time to send the command ArUtil::sleep(500); Aria::shutdown(); return 0; }