/* Adept MobileRobots Robotics Interface for Applications (ARIA) Copyright (C) 2004, 2005 ActivMedia Robotics LLC Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc. Copyright (C) 2011, 2012, 2013 Adept Technology This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA If you wish to redistribute ARIA under different terms, contact Adept MobileRobots for information about a commercial version of ARIA at robots@mobilerobots.com or Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960 */ #ifndef ARARG_H #define ARARG_H #include "ariaTypedefs.h" #include "ariaUtil.h" #include "ArFunctor.h" class ArArgumentBuilder; /// Argument class, mostly for actions, could be used for other things /** This is designed to be easy to add another type to the arguments... All you have to do to do so, is add an enum to the Type enum, add a newType getNewType(void), add a void setNewType(newType nt), and add a case statement for the newType to ArArg::print. You should probably also add an @see newType to the documentation for ArArg::getType. */ class ArArg { public: typedef enum { INVALID, ///< An invalid argument, the argument wasn't created correctly INT, ///< Integer argument DOUBLE, ///< Double argument STRING, ///< String argument BOOL, ///< Boolean argument POSE, ///< ArPose argument FUNCTOR, ///< Argument that handles things with functors DESCRIPTION_HOLDER, ///< Argument that just holds a description LAST_TYPE = DESCRIPTION_HOLDER ///< Last value in the enumeration } Type; enum { TYPE_COUNT = LAST_TYPE + 1 ///< Number of argument types }; /// Default empty contructor AREXPORT ArArg(); /// Constructor for making an integer argument AREXPORT ArArg(const char * name, int *pointer, const char * description = "", int minInt = INT_MIN, int maxInt = INT_MAX); /// Constructor for making a double argument AREXPORT ArArg(const char * name, double *pointer, const char * description = "", double minDouble = -HUGE_VAL, double maxDouble = HUGE_VAL); /// Constructor for making a boolean argument AREXPORT ArArg(const char * name, bool *pointer, const char * description = ""); /// Constructor for making a position argument AREXPORT ArArg(const char * name, ArPose *pointer, const char * description = ""); /// Constructor for making an argument of a string AREXPORT ArArg(const char *name, char *pointer, const char *description, size_t maxStrLen); /// Constructor for making an argument that has functors to handle things AREXPORT ArArg(const char *name, ArRetFunctor1 *setFunctor, ArRetFunctor *> *getFunctor, const char *description); /// Constructor for just holding a description (for ArConfig) AREXPORT ArArg(const char *description); /// Copy constructor AREXPORT ArArg(const ArArg & arg); /// Assignment operator AREXPORT ArArg &operator=(const ArArg &arg); /// Destructor AREXPORT virtual ~ArArg(); /// Gets the type of the argument AREXPORT Type getType(void) const; /// Gets the name of the argument AREXPORT const char *getName(void) const; /// Gets the long description of the argument AREXPORT const char *getDescription(void) const; /// Sets the argument value, for int arguments AREXPORT bool setInt(int val); /// Sets the argument value, for double arguments AREXPORT bool setDouble(double val); /// Sets the argument value, for bool arguments AREXPORT bool setBool(bool val); /// Sets the argument value, for ArPose arguments AREXPORT bool setPose(ArPose pose); /// Sets the argument value for ArArgumentBuilder arguments AREXPORT bool setString(const char *str); /// Sets the argument by calling the setFunctor callback AREXPORT bool setArgWithFunctor(ArArgumentBuilder *argument); /// Gets the argument value, for int arguments AREXPORT int getInt(void) const; /// Gets the argument value, for double arguments AREXPORT double getDouble(void) const; /// Gets the argument value, for bool arguments AREXPORT bool getBool(void) const; /// Gets the argument value, for pose arguments AREXPORT ArPose getPose(void) const; /// Gets the argument value, for string arguments AREXPORT const char *getString(void) const; /// Gets the argument value, which is a list of argumentbuilders here AREXPORT const std::list *getArgsWithFunctor(void) const; /// Logs the type, name, and value of this argument AREXPORT void log(void) const; /// Gets the minimum int value AREXPORT int getMinInt(void) const; /// Gets the maximum int value AREXPORT int getMaxInt(void) const; /// Gets the minimum double value AREXPORT double getMinDouble(void) const; /// Gets the maximum double value AREXPORT double getMaxDouble(void) const; /// Gets if the config priority is set AREXPORT bool getConfigPrioritySet(void) const; /// Gets the priority (only used by ArConfig) AREXPORT ArPriority::Priority getConfigPriority(void) const; /// Sets the priority (only used by ArConfig) AREXPORT void setConfigPriority(ArPriority::Priority priority); private: /// Internal helper function AREXPORT void clear(void); protected: ArArg::Type myType; std::string myName; std::string myDescription; int *myIntPointer; int myMinInt, myMaxInt; double *myDoublePointer; double myMinDouble, myMaxDouble; bool *myBoolPointer; ArPose *myPosePointer; char *myStringPointer; size_t myMaxStrLen; bool myConfigPrioritySet; ArPriority::Priority myConfigPriority; ArRetFunctor1 *mySetFunctor; ArRetFunctor *> *myGetFunctor; }; #endif // ARARGUMENT_H