/* Adept MobileRobots Robotics Interface for Applications (ARIA) Copyright (C) 2004, 2005 ActivMedia Robotics LLC Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc. Copyright (C) 2011, 2012, 2013 Adept Technology This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA If you wish to redistribute ARIA under different terms, contact Adept MobileRobots for information about a commercial version of ARIA at robots@mobilerobots.com or Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960 */ #include "Aria.h" /* This program just drives the robot around with a joystick. This example uses a user task which has a joystick handler to drive the robot. */ // the clas which'll have the task to drive the robot class Joydrive { public: // the constructor Joydrive(ArRobot *robot); // the destructor ~Joydrive(void); // the function which'll drive the robot void drive(void); protected: // the joystick handler ArJoyHandler myJoyHandler; // robot pointer ArRobot *myRobot; // the callback ArFunctorC myDriveCB; }; /* the constructor, note the use of constructor chaining */ Joydrive::Joydrive(ArRobot *robot) : myDriveCB(this, &Joydrive::drive) { // set the robot, and add joydrive as a task myRobot = robot; if (myRobot != NULL) myRobot->addUserTask("joydrive", 50, &myDriveCB); // initialize the joystick handler myJoyHandler.init(); // set the values we'll get back out of the joystick handler myJoyHandler.setSpeeds(100, 700); // see if we have the joystick, and let the user know if (myJoyHandler.haveJoystick()) { printf("Have a joystick\n\n"); } // we don't have a joystick, exit else { printf("Do not have a joystick, set up the joystick then rerun the program\n\n"); Aria::exit(1); } } Joydrive::~Joydrive(void) { // remove the user task from the robot if (myRobot != NULL) myRobot->remUserTask(&myDriveCB); } void Joydrive::drive(void) { int trans, rot; // print out some data about the robot printf("\rx %6.1f y %6.1f tth %6.1f vel %7.1f mpacs %3d ", myRobot->getX(), myRobot->getY(), myRobot->getTh(), myRobot->getVel(), myRobot->getMotorPacCount()); fflush(stdout); // see if a joystick butotn is pushed, if so drive if (myJoyHandler.haveJoystick() && (myJoyHandler.getButton(1) || myJoyHandler.getButton(2))) { // get the values out of the joystick handler myJoyHandler.getAdjusted(&rot, &trans); // drive the robot myRobot->setVel(trans); myRobot->setRotVel(-rot); } // if a button isn't pushed, stop the robot else { myRobot->setVel(0); myRobot->setRotVel(0); } } int main(int argc, char **argv) { std::string str; int ret; // connection ArTcpConnection con; // robot, this starts it with state reflecting turned off ArRobot robot(NULL, false); // make the joydrive instance, which adds its task to the robot Joydrive joyd(&robot); // mandatory aria initialization Aria::init(); // open the connection, if it fails, exit if ((ret = con.open()) != 0) { str = con.getOpenMessage(ret); printf("Open failed: %s\n", str.c_str()); Aria::exit(1); return 1; } // set the robots connection robot.setDeviceConnection(&con); // try to connect, if we fail exit if (!robot.blockingConnect()) { printf("Could not connect to robot... exiting\n"); Aria::exit(1); return 1; } // turn off sonar, turn the motors on, turn off amigobot sound robot.comInt(ArCommands::SONAR, 0); robot.comInt(ArCommands::ENABLE, 1); robot.comInt(ArCommands::SOUNDTOG, 0); // run the robot, true so that if connection is lost the run stops robot.run(true); // now exit Aria::exit(0); // exit program return 0; }