/* Adept MobileRobots Robotics Interface for Applications (ARIA) Copyright (C) 2004, 2005 ActivMedia Robotics LLC Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc. Copyright (C) 2011, 2012, 2013 Adept Technology This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA If you wish to redistribute ARIA under different terms, contact Adept MobileRobots for information about a commercial version of ARIA at robots@mobilerobots.com or Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960 */ #ifndef ARACTIONLIMITERROT_H #define ARACTIONLIMITERROT_H #include "ariaTypedefs.h" #include "ArAction.h" /// Action to limit the forwards motion of the robot based on range sensor readings /** This action uses the robot's range sensors (e.g. sonar, laser) to find a maximum speed at which to travel and will increase the deceleration so that the robot doesn't hit anything. If it has to, it will trigger an estop to avoid a collision. Note that this cranks up the deceleration with a strong strength, but it checks to see if there is already something decelerating more strongly... so you can put these actions lower in the priority list so things will play together nicely. @ingroup ActionClasses **/ class ArActionLimiterRot : public ArAction { public: /// Constructor AREXPORT ArActionLimiterRot(const char *name = "limitRot"); /// Destructor AREXPORT virtual ~ArActionLimiterRot(); AREXPORT virtual ArActionDesired *fire(ArActionDesired currentDesired); AREXPORT virtual ArActionDesired *getDesired(void) { return &myDesired; } #ifndef SWIG AREXPORT virtual const ArActionDesired *getDesired(void) const { return &myDesired; } #endif /// Sets the parameters (don't use this if you're using the addToConfig) AREXPORT void setParameters(bool checkRadius = false, double inRadiusSpeed = 0); /// Adds to the ArConfig given, in section, with prefix AREXPORT void addToConfig(ArConfig *config, const char *section, const char *prefix = NULL); /// Sets if we're using locationDependent range devices or not bool getUseLocationDependentDevices(void) { return myUseLocationDependentDevices; } /// Sets if we're using locationDependent range devices or not void setUseLocationDependentDevices(bool useLocationDependentDevices) { myUseLocationDependentDevices = useLocationDependentDevices; } protected: bool myCheckRadius; double myInRadiusSpeed; bool myUseLocationDependentDevices; ArActionDesired myDesired; }; #endif // ARACTIONSPEEDLIMITER_H