174 lines
5.8 KiB
C++
174 lines
5.8 KiB
C++
/*
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Adept MobileRobots Robotics Interface for Applications (ARIA)
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Copyright (C) 2004, 2005 ActivMedia Robotics LLC
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Copyright (C) 2006, 2007, 2008, 2009, 2010 MobileRobots Inc.
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Copyright (C) 2011, 2012, 2013 Adept Technology
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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If you wish to redistribute ARIA under different terms, contact
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Adept MobileRobots for information about a commercial version of ARIA at
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robots@mobilerobots.com or
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Adept MobileRobots, 10 Columbia Drive, Amherst, NH 03031; +1-603-881-7960
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*/
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#include "Aria.h"
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/** @example actionGroupExample.cpp Example of using ArActionGroup objects to switch
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* between two different kinds of behavior.
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*
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* This program creates two action groups, a teleoperation
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* group and a wander group. Each group contains actions
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* that together effect the desired behavior: in teleoperation
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* mode, input actions allow the robot to be driven by keyboard
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* or joystick, and higher-priority limiter actions help avoid obstacles.
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* In wander mode, a constant-velocity action drives the robot
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* forward, but higher-priority avoidance actions make the robot
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* turn away from obstacles, or back up if an obstacle is hit or
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* the motors stall. Keyboard commands (the T and W keys) are
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* used to switch between the two modes, by activating the
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* action group for the chosen mode.
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*
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* @see ArActionGroup
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* @see @ref actions overview
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* @see actionExample.cpp
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*/
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ArActionGroup *teleop;
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ArActionGroup *wander;
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// Activate the teleop action group. activateExlcusive() causes
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// all other active action groups to be deactivated.
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void teleopMode(void)
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{
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teleop->activateExclusive();
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printf("\n== Teleoperation Mode ==\n");
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printf(" Use the arrow keys to drive, and the spacebar to stop.\n For joystick control hold the trigger button.\n Press 'w' to switch to wander mode.\n Press escape to exit.\n");
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}
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// Activate the wander action group. activateExlcusive() causes
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// all other active action groups to be deactivated.
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void wanderMode(void)
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{
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wander->activateExclusive();
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printf("\n== Wander Mode ==\n");
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printf(" The robot will now just wander around avoiding things.\n Press 't' to switch to teleop mode.\n Press escape to exit.\n");
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}
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int main(int argc, char** argv)
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{
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Aria::init();
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ArArgumentParser argParser(&argc, argv);
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ArSimpleConnector con(&argParser);
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ArRobot robot;
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ArSonarDevice sonar;
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argParser.loadDefaultArguments();
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if(!Aria::parseArgs() || !argParser.checkHelpAndWarnUnparsed())
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{
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Aria::logOptions();
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return 1;
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}
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/* - the action group for teleoperation actions: */
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teleop = new ArActionGroup(&robot);
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// don't hit any tables (if the robot has IR table sensors)
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teleop->addAction(new ArActionLimiterTableSensor, 100);
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// limiter for close obstacles
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teleop->addAction(new ArActionLimiterForwards("speed limiter near",
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300, 600, 250), 95);
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// limiter for far away obstacles
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teleop->addAction(new ArActionLimiterForwards("speed limiter far",
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300, 1100, 400), 90);
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// limiter so we don't bump things backwards
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teleop->addAction(new ArActionLimiterBackwards, 85);
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// the joydrive action (drive from joystick)
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ArActionJoydrive joydriveAct("joydrive", 400, 15);
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teleop->addAction(&joydriveAct, 50);
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// the keydrive action (drive from keyboard)
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teleop->addAction(new ArActionKeydrive, 45);
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/* - the action group for wander actions: */
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wander = new ArActionGroup(&robot);
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// if we're stalled we want to back up and recover
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wander->addAction(new ArActionStallRecover, 100);
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// react to bumpers
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wander->addAction(new ArActionBumpers, 75);
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// turn to avoid things closer to us
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wander->addAction(new ArActionAvoidFront("Avoid Front Near", 225, 0), 50);
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// turn avoid things further away
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wander->addAction(new ArActionAvoidFront, 45);
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// keep moving
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wander->addAction(new ArActionConstantVelocity("Constant Velocity", 400), 25);
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/* - use key commands to switch modes, and use keyboard
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* and joystick as inputs for teleoperation actions. */
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// create key handler if Aria does not already have one
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ArKeyHandler *keyHandler = Aria::getKeyHandler();
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if (keyHandler == NULL)
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{
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keyHandler = new ArKeyHandler;
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Aria::setKeyHandler(keyHandler);
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robot.attachKeyHandler(keyHandler);
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}
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// set the callbacks
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ArGlobalFunctor teleopCB(&teleopMode);
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ArGlobalFunctor wanderCB(&wanderMode);
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keyHandler->addKeyHandler('w', &wanderCB);
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keyHandler->addKeyHandler('W', &wanderCB);
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keyHandler->addKeyHandler('t', &teleopCB);
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keyHandler->addKeyHandler('T', &teleopCB);
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// if we don't have a joystick, let 'em know
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if (!joydriveAct.joystickInited())
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printf("Note: Do not have a joystick, only the arrow keys on the keyboard will work.\n");
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// set the joystick so it won't do anything if the button isn't pressed
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joydriveAct.setStopIfNoButtonPressed(false);
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/* - connect to the robot, then enter teleoperation mode. */
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robot.addRangeDevice(&sonar);
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if(!con.connectRobot(&robot))
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{
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ArLog::log(ArLog::Terse, "actionGroupExample: Could not connect to the robot.");
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Aria::exit(1);
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}
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robot.enableMotors();
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teleopMode();
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robot.run(true);
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Aria::exit(0);
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}
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