188 lines
6.5 KiB
C++
188 lines
6.5 KiB
C++
#ifndef ARCLIENTSWITCH_H
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#define ARCLIENTSWITCH_H
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#include "Aria.h"
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#include "ArServerBase.h"
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#include "ArClientBase.h"
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/**
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The serverInfoFile takes the form of a config file roughly, there
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are 3 things you can put in it now. 'user <i>user</i>', 'password
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<i>password</i>' and 'serverKey <i>serverKey</i>'. Note that it loads these
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files sequentially so if you pass it 5 files it'll read them in the
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order they were passed in. If you give it just the keyword but not
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the value (ie 'user') then it'll clear out that value.
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Some program command line options can be used to configure this class:
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@verbinclude ArClientSwitchManager_options
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**/
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class ArClientSwitchManager : public ArASyncTask
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{
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public:
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AREXPORT ArClientSwitchManager(
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ArServerBase *serverBase,
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ArArgumentParser *parser,
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const char *serverDescription = "Central Server",
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const char *clientSoftwareDescription = "Software");
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AREXPORT virtual ~ArClientSwitchManager();
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/// Returns if we're connected or not
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AREXPORT bool isConnected(void);
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/// Function to parse the arguments given in the constructor
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AREXPORT bool parseArgs(void);
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/// Log the options the simple connector has
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AREXPORT void logOptions(void) const;
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/// Gets the hostname we're using for the central server (NULL means we're not trying to sue the central server)
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AREXPORT const char *getCentralServerHostName(void);
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/// Gets the identifier we're using
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AREXPORT const char *getIdentifier(void);
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/// Sets the identifier we're using
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AREXPORT void setIdentifier(const char *identifier)
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{ myIdentifier = identifier; }
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/// Enforces the that the server is using this protocol version
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AREXPORT void enforceProtocolVersion(const char *protocolVersion);
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/// Enforces that the robots that connect are this type
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AREXPORT void enforceType(ArServerCommands::Type type);
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/// Gets the config display hint items dependent on the central
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/// server should use (still check getCentralServerHostName to see
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/// if it's being used)
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const char *getConfigDisplayHint(void)
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{ return myConfigDisplayHint.c_str(); }
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/// The handler for the response to the switch command
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AREXPORT void clientSwitch(ArNetPacket *packet);
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/// The handler for the packet to let the server know we're still talking to it
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AREXPORT void netCentralHeartbeat(ArServerClient *client,
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ArNetPacket *packet);
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/// The handler for the packet that comes from the server so we know
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/// we're getting these
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AREXPORT void netCentralServerHeartbeat(ArServerClient *client,
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ArNetPacket *packet);
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/// Parses the file for holding the user, password, and server key
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AREXPORT bool parseFile(const char *fileName);
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AREXPORT virtual void *runThread(void *arg);
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/// Sets debug logging
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AREXPORT void setDebugLogging(bool debugLogging = false)
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{ myDebugLogging = debugLogging; }
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/// Gets if this is using debug logging
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AREXPORT bool getDebugLogging(void) { return myDebugLogging; }
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/// Gets the server client the forwarder is using (internal)
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/**
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@internal
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**/
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AREXPORT ArServerClient* getServerClient(void)
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{ return myServerClient; }
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/// Adds central server or identifier not passed into the config
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AREXPORT void addToConfig(const char *configSection,
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const char *connectName, const char *connectDesc,
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const char *addressName, const char *addressDesc);
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/// Adds a callback when we switch states while starting
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AREXPORT void addFailedConnectCB(
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ArFunctor1<const char *> *functor, int position = 50)
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{ myFailedConnectCBList.addCallback(functor, position); }
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/// Removes a callback when we switch to running
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AREXPORT void remFailedConnectCB(ArFunctor1<const char *> *functor)
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{ myFailedConnectCBList.remCallback(functor); }
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/// Adds a callback when we switch states while starting
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AREXPORT void addConnectedCB(
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ArFunctor1<const char *> *functor, int position = 50)
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{ myConnectedCBList.addCallback(functor, position); }
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/// Removes a callback when we switch to running
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AREXPORT void remConnectedCB(ArFunctor1<const char *> *functor)
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{ myConnectedCBList.remCallback(functor); }
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protected:
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AREXPORT void socketClosed(void);
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ArServerBase *myServer;
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ArArgumentParser *myParser;
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std::string myServerDesc;
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std::string myClientSoftwareDesc;
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ArServerClient *myServerClient;
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ArTime myLastTcpHeartbeat;
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ArTime myLastUdpHeartbeat;
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ArFileParser myFileParser;
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bool myServerHasHeartbeat;
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double myServerHeartbeatTimeout;
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double myServerUdpHeartbeatTimeout;
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double myServerBackupTimeout;
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bool fileUserCallback(ArArgumentBuilder *arg);
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bool filePasswordCallback(ArArgumentBuilder *arg);
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bool fileServerKeyCallback(ArArgumentBuilder *arg);
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enum State
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{
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IDLE, ///< Don't want to connect
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TRYING_CONNECTION, ///< If we're trying to connect
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CONNECTING, ///< If we're waiting for the response from the server
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CONNECTED, ///< If we're connected
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LOST_CONNECTION ///< If we lost a connection... wait a bit and try again
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};
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State myState;
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ArTime myStartedState;
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ArTime myLastConnectionAttempt;
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//bool myGaveTimeWarning;
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bool processFile(void);
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AREXPORT void switchState(State state);
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ArMutex myDataMutex;
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bool myTryConnection;
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ArClientBase *myClient;
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std::string myUser;
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std::string myPassword;
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std::string myServerKey;
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std::string myCentralServer;
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int myCentralServerPort;
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std::string myIdentifier;
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std::string myEnforceProtocolVersion;
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ArServerCommands::Type myEnforceType;
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bool myConfigFirstProcess;
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bool myConfigConnectToCentralServer;
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char myConfigCentralServer[1024];
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char myConfigIdentifier[1024];
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std::string myConfigDisplayHint;
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ArCallbackList1<const char *> myFailedConnectCBList;
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ArCallbackList1<const char *> myConnectedCBList;
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bool myDebugLogging;
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ArRetFunctorC<bool, ArClientSwitchManager> myParseArgsCB;
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ArConstFunctorC<ArClientSwitchManager> myLogOptionsCB;
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ArFunctorC<ArClientSwitchManager> mySocketClosedCB;
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ArFunctor1C<ArClientSwitchManager, ArNetPacket *> mySwitchCB;
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ArFunctor2C<ArClientSwitchManager, ArServerClient *,
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ArNetPacket *> myNetCentralHeartbeatCB;
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ArFunctor2C<ArClientSwitchManager, ArServerClient *,
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ArNetPacket *> myNetCentralServerHeartbeatCB;
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ArRetFunctor1C<bool, ArClientSwitchManager,
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ArArgumentBuilder *> myFileUserCB;
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ArRetFunctor1C<bool, ArClientSwitchManager,
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ArArgumentBuilder *> myFilePasswordCB;
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ArRetFunctor1C<bool, ArClientSwitchManager,
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ArArgumentBuilder *> myFileServerKeyCB;
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ArRetFunctorC<bool, ArClientSwitchManager> myProcessFileCB;
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};
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#endif // ARCLIENTSWITCH_H
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