develop #2

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swarga merged 10 commits from develop into master 2020-12-25 04:59:51 +01:00
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main.py
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@ -7,6 +7,7 @@
""" """
import random import random
import sys, getopt
class TicTacToe: class TicTacToe:
def __init__(self): def __init__(self):
@ -16,20 +17,20 @@ class TicTacToe:
Review

Ten cały blok kodu możnaby sprowadzić do:

  1. Gracz wykonuje ruch.
  2. Sprawdzamy, czy mamy wygranego (remis).
  3. Zmieniamy gracza.
  4. Wracamy do 1.
Ten cały blok kodu możnaby sprowadzić do: 1. Gracz wykonuje ruch. 2. Sprawdzamy, czy mamy wygranego (remis). 3. Zmieniamy gracza. 4. Wracamy do 1.
def run(self): def run(self):
while True: while True:
self.board.make_move(self.player1.token, self.player1.choose_random_field(self.board.emptyFields)) self.board.make_move(self.player1.token, self.player1.choose_random_field(self.board.empty_fields))
self.board.print() self.board.print()
if self.board.isWin(self.player1.token, self.player1.name): if self.board.is_win(self.player1.token, self.player1.name):
break break
self.board.make_move(self.player2.token, self.player2.choose_random_field(self.board.emptyFields)) self.board.make_move(self.player2.token, self.player2.choose_random_field(self.board.empty_fields))
self.board.print() self.board.print()
if self.board.isWin(self.player2.token, self.player2.name): if self.board.is_win(self.player2.token, self.player2.name):
break break
class Board: class Board:
def __init__(self): def __init__(self):
self.state = list(" "*9) self.state = list(" "*9)
self.emptyFields = [0, 1, 2, 3, 4, 5, 6, 7, 8] self.empty_fields = [0, 1, 2, 3, 4, 5, 6, 7, 8]
def print(self): def print(self):
board = ""+ self.state[0] +"|"+self.state[1] +"|"+self.state[2] +" \n-|-|-\n"+self.state[3] +"|"+self.state[4] +"|"+self.state[5] +"\n-|-|-\n"+self.state[6] +"|"+self.state[7] +"|"+self.state[8] +"\n" board = ""+ self.state[0] +"|"+self.state[1] +"|"+self.state[2] +" \n-|-|-\n"+self.state[3] +"|"+self.state[4] +"|"+self.state[5] +"\n-|-|-\n"+self.state[6] +"|"+self.state[7] +"|"+self.state[8] +"\n"
@ -38,11 +39,11 @@ class Board:
def make_move(self, token, field): def make_move(self, token, field):
if self.state[field] == " ": if self.state[field] == " ":
self.state[field] = token self.state[field] = token
self.emptyFields.remove(field) self.empty_fields.remove(field)
else: else:
print("This field's taken.") print("This field's taken.")
def isWin(self, token, name): def is_win(self, token, name):
if((self.state[0] == token and self.state[1] == token and self.state[2] == token) or if((self.state[0] == token and self.state[1] == token and self.state[2] == token) or
(self.state[0] == token and self.state[4] == token and self.state[8] == token) or (self.state[0] == token and self.state[4] == token and self.state[8] == token) or
(self.state[0] == token and self.state[3] == token and self.state[6] == token) or (self.state[0] == token and self.state[3] == token and self.state[6] == token) or
@ -66,12 +67,16 @@ class Player:
self.token = token self.token = token
self.name = name self.name = name
def choose_random_field(self, emptyFields): def choose_random_field(self, empty_fields):
return random.choice(emptyFields) return random.choice(empty_fields)
opts, args = getopt.getopt(sys.argv[1:], "n:", ["numberofrounds="])
number_of_rounds = None
for opt, arg in opts:
if opt in ("-n", "--numberofrounds"):
number_of_rounds = arg
game = TicTacToe() game = TicTacToe()
for x in range(0, int(number_of_rounds)):
game.run() game.run()