develop #2
35
main.py
35
main.py
@ -18,19 +18,27 @@ class TicTacToe:
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self.board = Board()
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self.board = Board()
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while True:
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while True:
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self.board.make_move(self.player1.token, self.player1.choose_random_field(self.board.empty_fields))
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self.board.make_move(self.player1.token, self.player1.choose_random_field(self.board.empty_fields))
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self.board.print()
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if self.board.is_win(self.player1.token):
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if self.board.is_win(self.player1.token, self.player1.name):
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self.board.print()
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if len(self.board.empty_fields) == 0:
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print("It's a draw.")
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else:
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print(self.player1.name + " has won.")
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break
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break
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self.board.make_move(self.player2.token, self.player2.choose_random_field(self.board.empty_fields))
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self.board.make_move(self.player2.token, self.player2.choose_random_field(self.board.empty_fields))
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self.board.print()
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if self.board.is_win(self.player2.token):
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if self.board.is_win(self.player2.token, self.player2.name):
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self.board.print()
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if len(self.board.empty_fields) == 0:
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print("It's a draw.")
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else:
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print(self.player2.name + " has won.")
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break
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break
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class Board:
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class Board:
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def __init__(self):
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def __init__(self):
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self.state = list(" "*9)
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self.state = list(" "*9)
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self.empty_fields = [0, 1, 2, 3, 4, 5, 6, 7, 8]
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self.empty_fields = [x for x in range(9)]
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def print(self):
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def print(self):
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board = ""+ self.state[0] +"|"+self.state[1] +"|"+self.state[2] +" \n-|-|-\n"+self.state[3] +"|"+self.state[4] +"|"+self.state[5] +"\n-|-|-\n"+self.state[6] +"|"+self.state[7] +"|"+self.state[8] +"\n"
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board = ""+ self.state[0] +"|"+self.state[1] +"|"+self.state[2] +" \n-|-|-\n"+self.state[3] +"|"+self.state[4] +"|"+self.state[5] +"\n-|-|-\n"+self.state[6] +"|"+self.state[7] +"|"+self.state[8] +"\n"
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@ -43,7 +51,7 @@ class Board:
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else:
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else:
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print("This field's taken.")
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print("This field's taken.")
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def is_win(self, token, name):
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def is_win(self, token):
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if((self.state[0] == token and self.state[1] == token and self.state[2] == token) or
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if((self.state[0] == token and self.state[1] == token and self.state[2] == token) or
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(self.state[0] == token and self.state[4] == token and self.state[8] == token) or
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(self.state[0] == token and self.state[4] == token and self.state[8] == token) or
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(self.state[0] == token and self.state[3] == token and self.state[6] == token) or
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(self.state[0] == token and self.state[3] == token and self.state[6] == token) or
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@ -51,11 +59,8 @@ class Board:
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(self.state[2] == token and self.state[5] == token and self.state[8] == token) or
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(self.state[2] == token and self.state[5] == token and self.state[8] == token) or
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(self.state[2] == token and self.state[4] == token and self.state[6] == token) or
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(self.state[2] == token and self.state[4] == token and self.state[6] == token) or
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(self.state[3] == token and self.state[4] == token and self.state[5] == token) or
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(self.state[3] == token and self.state[4] == token and self.state[5] == token) or
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(self.state[6] == token and self.state[7] == token and self.state[8] == token)):
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(self.state[6] == token and self.state[7] == token and self.state[8] == token) or
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print(name + " has won.")
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len(self.empty_fields) == 0):
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return True
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if len(self.empty_fields) == 0:
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print("It's a draw.")
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return True
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return True
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return False
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return False
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@ -71,11 +76,15 @@ class Player:
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self.name = name
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self.name = name
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def choose_random_field(self, empty_fields):
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def choose_random_field(self, empty_fields):
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return random.choice(empty_fields)
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return random.choice(empty_fields)
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opts, args = getopt.getopt(sys.argv[1:], "n:", ["numberofrounds="])
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number_of_rounds = None
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number_of_rounds = None
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try:
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opts, args = getopt.getopt(sys.argv[1:], "n:", ["numberofrounds="])
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except getopt.GetoptError:
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print("main.py -n <numberofrounds>")
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sys.exit()
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for opt, arg in opts:
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for opt, arg in opts:
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if opt in ("-n", "--numberofrounds"):
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if opt in ("-n", "--numberofrounds"):
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number_of_rounds = arg
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number_of_rounds = arg
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